

“What sprint are we on?”
“It’s not a sprint.” “What?” “Release iteration.”
“So… sprint?”
“No.”
Release iteration.
Release iteration.
Pick it up — get it done —
put it out —
next one.
“Where are the story points?” Don’t have ’em.
“Velocity?” Don’t know.
“Burndown?” Of what?
No seven. No thirteen.
No twenty-one.
No arguing whether a
button
is a
THREE.
Need it?
Do it.
Done?
Ship it.
Broke?
Fix it.
Good?
Next bit.
“It’s basically a sprint though.”
IT’S A RELEASE ITERATION.
“How long is it?” Till release.
“What’s the velocity?”
Things get done. “How many points?”
NONE.
“How do you estimate capacity?”
LOOK AT THE WORK.
“But how do you know—”
WE TALK TO EACH OTHER.
Ticket.
Branch.
Review. Merge. Test.
Release. Ticketbranchreviewmergetestrelease. Ticket-branch-review-merge— WAIT.
“What?” “That
one's broken.” “Fix it.” “Done.” “Release.”
“So when does the next sprint start?”
... Mate.
IT'S. A. RELEASE.
ITERATION. No
points on the board,
no velocity graph,
no Fibonacci séance to estimate the task.
We know what we're making.
We know what comes next.
Get the bloody thing working,
then get on with the rest.
“Sprint?”
Iteration. “Points?”
No. “Velocity?” No.
“Ceremony?” Why?
“Retro?” Sometimes.
“Planning?” Obviously.
“Stand-up?” Yeah. “So Agile?” OH FOR—
RELEASE ITERATION
RELEASE ITERATION GET IT
DONE GET IT OUT NEXT
ONE NEXT ONE NEXT ONE— “…sprint?” “No.”