

{eerie sweeping textures, sparse distant breakbeat,
low-pass filtered reese growl}
Lost inside the deep...
(inside... inside...) {snare roll accelerating,
pitch-shifting vocal fragment looping,
rising reese
modulation} Get up, get up,
get up, get... (get...
get... get...) {heavy bass drop riser} {high-intensity jump-up
jump, heavy
clown step looping synth riff,
razor-forward reese layers} Hit the floor!
(floor... floor... floor...) {distorted portamento bass,
crisp breakbeats, heavy sub pressure} {chopped female vocal melody,
bouncing minimalist
bassline, sharp transients on drums} Make it move (move...
move...) {experimental detuned saw bass,
rolling amen break} {halftime beat,
atmospheric vocal echo, deep sub sweep,
eerie reese pad} Is this the end?
(the end... end... end...) {distorted bass modulation} {snare
buildup, rising looping riff,
distorted vocal chop, pitch modulation} Run it back,
run it, run it...
(run... run... run...) {drop tension lift} {maximal
clown step hook return,
heavy sub pressure, experimental bass variations,
razor reese} Hit the floor!
(floor... floor... floor...) {complex portamento slides,
heavy cutting breakbeat, ring-modulated bass highlights} {decaying reese bass,
fading vocal fragment loop,
sparse breakbeat, eerie fadeout} Into the deep...
(deep... deep...)