

{glitch grain shift, slow ambient pad swell,
dark
trap
808 low-end
build} {glitch stutter surges,
evolving hi-hat patterns, trap beat introduction}
{heavy glitch chops,
trap 808
hits, reversed fragments} {glitch buffer
reverse, tempo divided delays,
evolving
patterns} {glitch surges, pingpong motion,
melodic
arp
evolution} {ambient glitch wash,
slow pad evolution, minimal trap
elements}
{glitch heavy
drops, trap 808 pulses,
full stereo motion} {glitch fade with reverse
swipes,
ambient
pad
decay, trap elements
dissolve}