

{glitch fx build, low noise
bed, distant radio tail}
{stutter glitch heavy, tempo divided delays,
stereo
flow sync} {grain shift smooth,
micro slice cluster heavy,
pingpong LR} {reversed vowel frags,
chopped
phrase hits, stereo flow} {stutter glitch heavy,
buffer
reverse swipes,
stereo warp} {grain shift smooth,
low noise bed, fading motion}
{full glitch engine, pingpong
LR hard, stutter surges}
{fading glitch,
soft motion, distant tails}