

{glitch fx build, low noise
bed,
distant
radio tail} {stutter glitch heavy,
tempo divided delays, stereo flow sync} {grain shift
smooth, micro slice cluster heavy,
pingpong LR} {reversed vowel frags,
chopped
phrase
hits, stereo flow} {stutter glitch heavy,
buffer reverse swipes, stereo
warp}
{grain shift
smooth, low noise
bed, fading motion} {full glitch engine,
pingpong LR hard, stutter surges} {fading glitch,
soft motion, distant tails}