

{glitch fx build, low noise bed,
distant
radio tail}
{stutter glitch
heavy,
tempo divided
delays, stereo flow sync} {grain
shift smooth,
micro slice cluster heavy,
pingpong LR} {reversed vowel frags,
chopped phrase hits, stereo flow}
{stutter glitch
heavy, buffer reverse
swipes, stereo warp} {grain shift smooth,
low noise bed, fading motion} {full
glitch
engine, pingpong LR hard,
stutter surges}
{fading glitch,
soft motion, distant tails}