

{low noise bed, grain shifts,
dark pads
building
with stereo warp}
{stutter glitches, evolving hats,
arp motion}
{melodic motion, heavy glitch surges,
balanced
stereo} {reflection grains, distant tails,
reduced motion}
{full motion engines, glitch
clusters, soaring
leads} {fading textures,
gentle
glitches, receding motion}